Exploring Simulation Based Scale Generation In Houdini

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Hello all. I finally dedicated some time to put together a very short clip of what is pretty much the final result of my procedural and ... Here's another update on my I added a layer Howdy ! Here's an update: I've been working on fluid controls for the guide curves: Click drag to draw Click shift drag to delete ...

We're continuing to build up Valkyrie, the hybrid bird-person character we've been working on for the last few weeks. Having ...

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