Exploring Source Sdk Waterfall Dynamic Water Test

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  • I created a custom info_particle_system to use as an alternative to a texture based
  • i take no credit for the creation of this
  • Source SDK WATER
  • Tools: nodraw to
  • Dunno what I'll do with this but it's damn awesome. For anyone wondering how I did it: 1. A logic_timer will trigger the storm every ...

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Just a Just a quick The first of hopefully MANY tutorials to clear up common problems within half a minute. Learn the PROPER way of making Dynamic Water

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