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  • Edit: I'm aware now that Doom didn't use affine texture mapping. I'm also aware that many of the games following Doom used ...
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Another project I did for school. There are no code examples here, but this illustrates the basic concepts behind a first-person 3D ... BSP Tree This is my individual assignment for RTCG. Uh this is uh what we're going to be doing is starting a new um new technique today called

In computer graphics, rendering a scene requires the computation of those objects that are visible from the current view point.

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