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  • In this talk we look at the diagnostic system -- error logging and profiling.
  • This session goes through the details of how we compile data from source formats to binary resources.
  • First part of the
  • In this talk we look at the plugin system, which allows the
  • This talk goes through the

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In this talk we look at the Second part of In this part we look at file systems and I/O, which is a bit more complicated than you should maybe expect. In this part we go through the animation system, from low

This talk presents the Story system - our cutscene animation system and the

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