Exploring Surf In Unity3d

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  • Surf
  • Showing off the potential and speed that source-movement in Unity can provide. More soon tm.
  • I'm in the process of understanding Source Engine movement. This can be further utilized for movement-dependent games.
  • Simple
  • Recreated the physics found in the source engine (Counter strike HL2 etc), with unity's physics. it's not perfect, but it's getting ...

In-Depth Information on Surf In Unity3d

Full multiplayer, BSP importing, This has evolved into Project Fragsurf, a standalone Surf Working on simulating source engine movement in unity!

This is the first iteration of the movement controller I am developing for a new project that I am working on with a friend. Obviously ...

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