Understanding Tf2 Quintuple Sync Jump

Exploring Tf2 Quintuple Sync Jump reveals several interesting facts. After a long time of inactivity from

Key Takeaways about Tf2 Quintuple Sync Jump

  • I used TAS so it's not just 2 minutes of resyncing for a good ctap double, however I only had to reload to save state like 10 times so ...
  • First attempt at a quad/quint/whateverit'scalled
  • tf2
  • I'm starting to think this might not be that useful ingame More actual content coming soon (v:
  • Its the 10th

Detailed Analysis of Tf2 Quintuple Sync Jump

jump_Trix. TF2 Hi. Timestamps: 00:00 intro 01:31 Method 1 03:28 Method 2 04:16 Last bits on triples 05:26 Quint

First rocket

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