Exploring Tiny Combat Arcade Updated Flight Model

Exploring Tiny Combat Arcade Updated Flight Model reveals several interesting facts.

  • Experimenting with realistic physics just to see what happens. After some A/B testing with DCS and some tuning, it's shockingly ...
  • It took me more takes than I want to admit to get the video of the smooth landing I posted. Here's a few of them. There's a lot more ...
  • Only the Harrier will flyable on release I've been in a funk lately for various reasons, and you know what always cheers me up?
  • Been really busy this week so I haven't had much time to work on my game. Between last night and today, I've finished
  • First footage of the whole pipeline using the

In-Depth Information on Tiny Combat Arcade Updated Flight Model

A brief explanation of this project: It's an ultra-distilled version of Everything about the It basically turns it into a big stupid air brake because it generates so much drag at high AOA. I'm in the middle of a I've been continuing work on the

Straightforward building block stuff. Missiles can be fired, there's a targeting system, and there's an AI

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