Exploring Unity 2018 Procedural Animation Stride Test
Exploring Unity 2018 Procedural Animation Stride Test reveals several interesting facts.
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- Using Quaternion Slerp to add acceleration/deceleration tilt to the torso.
- I always wanted to play around with
- Added head, chest and hips.
- Just a quick and dirty prototype design for climbing stairs. Looks surprisingly good for how little time and effort I put into this part.
In-Depth Information on Unity 2018 Procedural Animation Stride Test
Taking a stab at Testing Testing procedural animations test -- unity
Feet now follow a teardrop shaped vertical path with each step. Added some foot and ankle roll as well. Not compatible with stairs ...
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