Exploring Unity Ios Shaderlab Tutorial 7 2 Alpha Testing

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  • How to define a property in
  • How to construct the very simplest of shaders. http://forum.
  • The basics of texture mapping and combiners in
  • Eliminating Z-Fighting using "Offset" in
  • An explanation of what ColorMaterial can be used for in a shader. http://forum.

In-Depth Information on Unity Ios Shaderlab Tutorial 7 2 Alpha Testing

Alpha testing Alpha Two SubShaders are detailed; the second one is necessary as the MBXLite GPU only provides half the amount of texture stages ... Explaining depth

Two SubShaders are detailed; the second one is necessary as the MBXLite GPU only provides half the amount of texture stages ...

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