Exploring Unity3d Remote Controlled Using Websockets

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  • My asset which can send and receive messages
  • An HTML5
  • Clear function calls between Unity and JavaScript. Adding a
  • Well, this was fun. Sending (X, Y, Z) coordinates to Unity GameObjects over
  • So, here we connect mpu6050

In-Depth Information on Unity3d Remote Controlled Using Websockets

Proof of concept. Github: https://github.com/ShalvexNovachrono/ the basics for networking ... c#: Real time C#

RosSharp: https://github.com/siemens/ros-sharp Scripts: https://mega.nz/#!dsQ01CYa!

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