Understanding Using Gaze Behavior And Head Orientation For Implicit Identification In Virtual Reality
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Key Takeaways about Using Gaze Behavior And Head Orientation For Implicit Identification In Virtual Reality
- This video shows one of our early versions of
- Speaker: Ashima Keshava, Osnabrück University (grid.10854.38) Title: Preparatory eye movements reveal prior knowledge and ...
- I'm controlling the interaction by pressing the up arrow to move forward, and gazing towards the edges of the screen to turn.
- This paper presents a
- eyemR-Vis:
Detailed Analysis of Using Gaze Behavior And Head Orientation For Implicit Identification In Virtual Reality
F. Nakamura, M. Murakami, K. Suzuki, M. Fukuoka, K. Masai and M. Sugimoto, "Analyzing the Effect of Diverse Detecting Input Conference: IEEE 3DUI 2017, Los Angeles, CA Authors: Thammathip Piumsomboon, Gun Lee, Robert W. Lindeman, and Mark ...
Research at the ECL that explores how
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