Exploring Voxel Experiments 2024 2
Exploring Voxel Experiments 2024 2 reveals several interesting facts.
- Hi there... updates have been a bit slower which does not mean i am not making progress. In fact i have been very focused on ...
- I have done more work on biomes putting them neatly into their own definition files to make it easy to add new ones or to change ...
- Actually added some volumes to raymarch in my blocks. Said volumes are pretty ugly but they suffice to show the basic idea.
- First video of the year! A few things to outline: 1. Fixed some block normals and colors for overall smoother look
- Experimenting
In-Depth Information on Voxel Experiments 2024 2
Implemented some smoother transitions between different materials, some issues persist in corner cases which i need to fix. I have done alot of work on game states and overall gui as you can see. I also decoupled alot of chunk logic to make it easier to ... What has happened recently: 1. Redid chunk loading logic, still actually have to implement unloading, hence moving around will ... Various changes and additions: 1. Reenabled SSAO
I chose different approach in this one to get more performance so instead of single threaded CPU approach with most generation ...
Stay tuned for more updates related to Voxel Experiments 2024 2.