Exploring Voxel Experiments Block Engine 2019 2
Let's dive into the details surrounding Voxel Experiments Block Engine 2019 2.
- Actually added some volumes to raymarch in my
- Slightly updated the assets to better show the ray-marching effect.
- Just some casual roaming around in a somewhat empty forest area.
- Better mipmaps to help visualize the scale. They are not yet perfect and will be improved. Also moved towards separate "Islands" ...
- Trying out various angles and
In-Depth Information on Voxel Experiments Block Engine 2019 2
Playing around with slightly different styles of rendering. Just to show that this thing has not completely gone off my mind yet, a little Changed rendering up quite a bit. Instead of generating all needed faces in preprocessing, i now pass a single vertex ... Nothing all too exciting, although i figured i'd share. I have been working on LOD-crack patching which is working allright now ...
Playing with foiliage.
That wraps up our extensive overview of Voxel Experiments Block Engine 2019 2.