Exploring Voxel Experiments Block Engine 2019 2

Let's dive into the details surrounding Voxel Experiments Block Engine 2019 2.

  • Actually added some volumes to raymarch in my
  • Slightly updated the assets to better show the ray-marching effect.
  • Just some casual roaming around in a somewhat empty forest area.
  • Better mipmaps to help visualize the scale. They are not yet perfect and will be improved. Also moved towards separate "Islands" ...
  • Trying out various angles and

In-Depth Information on Voxel Experiments Block Engine 2019 2

Playing around with slightly different styles of rendering. Just to show that this thing has not completely gone off my mind yet, a little Changed rendering up quite a bit. Instead of generating all needed faces in preprocessing, i now pass a single vertex ... Nothing all too exciting, although i figured i'd share. I have been working on LOD-crack patching which is working allright now ...

Playing with foiliage.

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