Exploring Voxel Rendering Debugging Ambient Occlusion
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In-Depth Information on Voxel Rendering Debugging Ambient Occlusion
atm clipped (does not propagate into neighbouring chunks) hence the visible "grid lines" on the landscape. more info on ao implementation ... Ambiant occlusion implementation from this paper: https://0fps.net/2013/07/03/ I finally added
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