Exploring Xtoon Glsl Raycaster
Let's dive into the details surrounding Xtoon Glsl Raycaster.
- Made for Unity.
- Previously in GameMaker, Multiple Render Targets (MRTs) written in
- This demonstrates an X-Toon shader as described at http://artis.imag.fr/Publications/2006/BTM06a/
- Opengl based application showing gpu volume raycasting using single pass Stegmaier et al. technique.
- Continuing on through the basics of HLSL and shader programming we cover the fundamentals of texture mapping. While they ...
In-Depth Information on Xtoon Glsl Raycaster
Project made for the purpose of completion of MSc. IET. Thesis topic - Interactive Volume Rendering. An update on my thesis, the older version can be found here http://www.youtube.com/watch?v=lovKtK9_ygs Notice the specular ... GLSL Raycast - Head model, rig, animation, lights by Lollito Larkham.
this video shows what will eventually become some sort of game engine. It uses lwjgl and custom
That wraps up our extensive overview of Xtoon Glsl Raycaster.