Exploring Zomg Dev Log 08

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  • The more the merrier! A couple new zombies have joined the crew and are ready to bust down walls and reach new heights!
  • Testing the headstone and spawning Zombits. That escalated quickly!
  • It's day 3 of Imago week, and I talk about experimenting with and developing the art style and world of my indie game. Wishlist ...
  • ZOMG dev log
  • That was a lot of trades! BECOME A MEMBER! https://www.youtube.com/channel/UCdRsL0QV96hMlWZOtd5_fOg/join

In-Depth Information on Zomg Dev Log 08

Testing out how everything on W2 interacts so far. A few more elements to add but it's coming along. Now you can spook the doggo! Playing with fire is a good way to get burned! That being said fire can also be a useful tool! #dontplaywithfirekids. Today we've completed the spawn point and controls for the green zombie. The mouth, eyes, and body are all animated ...

It's day 4 of Imago week, and I ditch the deck builder structure for my indie game. Wishlist Imago on Steam: ...

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