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  • Creating levels and testing level decor.
  • Now, when a zombit is too close to an explosion, they leave a smoke trail when they fly!
  • Lite up those fuses, and get ready for a blast!
  • Testing out the sprites, button effects, lighting, and particles.
  • GO WISHLIST THANKSTAKING: https://store.steampowered.com/app/1973360/ThanksTaking/ This is the third

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Green deaths in working order. Everyone dying to play together! Testing out all the Zombits on screen and flying the the little blue boy around to test the trail effects. Now we've got some power to that explosion! Screen shake and shockwave added.

In this episode, I go over the theory of scalable services, and make a start on implementing a scalable version of my service.

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