Introduction to Libgdx Lighting Test Voxel Engine
Exploring Libgdx Lighting Test Voxel Engine reveals several interesting facts. Lighting Test
Libgdx Lighting Test Voxel Engine Comprehensive Overview
Techniques used to make it work: Chunks, 3D Perlin noise, interpolated Marching cubes algorithm, Threads. This video shows how we've implemented 2D This is a
Some waving straws using glsl shaders.. yay \o/
Summary & Highlights for Libgdx Lighting Test Voxel Engine
- In this video I show an issue with the current way faces are being culled in the
- I started making background graphics so I can see really far. I'm going to make it replaces the pixels in the texture with an actual ...
- I implemented voxel
- C#, Unity, C++,
- Testing
Stay tuned for more updates related to Libgdx Lighting Test Voxel Engine.