Exploring Why You Should Never Use Deferred Shading
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- Deferred Shading Test #3
- My cute little
- This video is part of an online course, Interactive 3D Graphics. Check out the course here: https://www.udacity.com/course/cs291.
- 4 point lights + 2 spot lights everything casts shadows.
- Project developed for CS 562 - Advanced Real-Time
In-Depth Information on Why You Should Never Use Deferred Shading
Personal and strongly opinionated rant about why This is a follow-up to my previous video that tries to address some of the raised concerns. Slides: ... Download 1M+ code from https://codegive.com/ebd410e Original video: https://youtu.be/CfjvpKKMarI #gamedev #gamedevelopment #jonathanblow.
This video shows the g buffer
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