Exploring Zomg Dev Log 02
Welcome to our comprehensive guide on Zomg Dev Log 02.
- Controls in place for the first Zombit. Tilemap is up and running. Built out a quick level to test running around on.
- Bomb goes BOOM! Teamwork makes the dream work! Got red up and running. Its explosive personality should come in handy.
- Green deaths in working order.
- Playing with fire is a good way to get burned! That being said fire can also be a useful tool! #dontplaywithfirekids.
- Testing scene transitions. You get buried alive!
In-Depth Information on Zomg Dev Log 02
Death mechanics added. Still more to go. What happens when a Zombie catches fire? A question to be answered! :) Main Menu with keyboard controls. ZOMG dev log 2 Today we've completed the spawn point and controls for the green zombie. The mouth, eyes, and body are all animated ...
The more the merrier! A couple new zombies have joined the crew and are ready to bust down walls and reach new heights!
In summary, understanding Zomg Dev Log 02 gives us a better perspective.